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Release notes:
Oh, and don't confuse asynchronous transfer queue for asynchronous compute. This is not the driver that will boost performance in Ashes of the Singularity DX12 for Nvidia cards.
Windows 10 64-bit : https://developer.nvidia.com/win1064bit
Windows 10 32-bit : https://developer.nvidia.com/win1032bit
Windows 7/8/8.1 64-bit : https://developer.nvidia.com/win7win864bit
Windows 7/8/8.1 32-bit : https://developer.nvidia.com/win7win832bit
- Updated Vulkan API to 1.0.8
- Improve pipeline creation performance and multi-threaded scaling
- Increase our maximum bound descriptor sets from 4 to 8
- Add support for asynchronous transfer queue
- Improve VK_EXT_debug_report messages on incorrect API usage and shader compile failure
- Fix VkImageFormatProperties maxMipLevels property
- Reduce VkPhysicalDeviceLimits bufferImageGranularity requirement on GM20x GPUs
- Improve Vulkan support on Optimus platforms
- Fixes for minor driver and SPIR-V compiler bugs
Oh, and don't confuse asynchronous transfer queue for asynchronous compute. This is not the driver that will boost performance in Ashes of the Singularity DX12 for Nvidia cards.
Windows 10 64-bit : https://developer.nvidia.com/win1064bit
Windows 10 32-bit : https://developer.nvidia.com/win1032bit
Windows 7/8/8.1 64-bit : https://developer.nvidia.com/win7win864bit
Windows 7/8/8.1 32-bit : https://developer.nvidia.com/win7win832bit